Marc van KreveldDepartment of Computer Science |
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Computational Geometry - Algorithms and Applications.
Mark de Berg, Marc van Kreveld, Mark Overmars, and Otfried
Schwarzkopf, Springer-Verlag, second edition, 2000.
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Textbook on computational geometry with a new perspective. Each chapter starts with an example problem from an application area (like graphics, GIS, robotics) where computational geometry can be useful. Major techniques and structures are plane sweep, randomized incremental construction, and geometric data structures. |
Useful pointers:
Useful pointers: